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62 Actives
Name Description Initial Cooldown Cooldown
Barrier Barrier Increase all monsters health by 20% and reduce (element) damage by 30% for 4 turns. 2 4
Barrier+ Barrier+ Increase all monsters health by 20% and reduce (element) damage by 35% for 4 turns. 2 4
Berserk+ Berserk+ Lose 5% of max Health and deal 180% of lost Health in damage to 5 enemies. 2 2
Big Heal Big Heal Heal lowest health monster for 1400% of recovery of monster with this ability. In PVE, heal the player's health bar. 2 2
Blast Blast 200% (element) damage to all enemies. 2 2
Blast+ Blast+ 225% (element) damage to all enemies. 2 2
Counter Counter Reduce damage from abilities by 30%. Reflect 100% of the damage back at the attacker. Damage cannot exceed 50% of health. Lasts 2 turns and is cast on 2 monsters. 2 2
Counter+ Counter+ Reduce damage from abilities by 35%. Reflect 100% of the damage back at the attacker. Damage cannot exceed 50% of health. Lasts 2 turns and is cast on 2 monsters. 2 2
Crush Crush Deal damage equal to 450% attack to the enemy with the highest Health. Any (element) monsters struck will be stunned for 3 turns. 3 3
Crush+ Crush+ Deal damage equal to 500% attack to the enemy with the highest Health. Any (element) monsters struck will be stunned for 3 turns. 3 3
Drain+ Drain+ Deal (element) damage equal to 550% attack to the enemy with the highest health and heal for 66% of the damage dealt. 3 3
Element Swap Element Swap Change all (opposing element) gems to (element) gems. 4 4
Element Swap+ Element Swap+ Change all (opposing element) gems to (element) gems. 3 4
Firebane+ Firebane+ Deal water damage to fire monsters equal to 850% attack to opponent with highest health. 3 3
Fireblight+ Fireblight+ Deal damage to Fire monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Flash Heal+ Flash Heal+ Heal lowest health monster for 700% of Recovery. 1 1
Group Heal Group Heal Heal all monsters for 350% of recovery. 3 3
Group Heal+ Group Heal+ Heal all monsters for 400% of recovery. 3 3
Lacerate Lacerate 400% attack to 3 enemies with highest health. Targets will be unable to heal for 4 turns. 2 3
Lacerate+ Lacerate+ 450% attack to 3 enemies with highest health. Targets will be unable to heal for 4 turns. 2 3
Leafbane+ Leafbane+ Deal fire damage to leaf monsters equal to 850% attack to opponent with highest health. 3 3
Leafblight+ Leafblight+ Deal damage to Leaf monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Miasma+ Miasma+ Deal damage equal to 150% attack per turn for 3 turns to the all enemies. Ignores defensive abilities. 2 3
Pound Pound Deal damage equal to 200% attack to all enemies. Any (element) monsters struck will be stunned for 1 turn. 3 3
Pound+ Pound+ Deal damage equal to 225% attack to all enemies. Any (element) monsters struck will be stunned for 1 turn. 3 3
Quick Strike+ Quick Strike+ Deal (element) damage equal to 225% attack to opponent with highest health. Ignores defense. 1 1
Regen Regen Heal 3 monsters for 200% of recovery per turn for 3 turns. 1 3
Regen+ Regen+ Heal 3 monsters for 225% of recovery per turn for 3 turns. 1 3
Rockbane+ Rockbane+ Deal wind damage to rock monsters equal to 850% attack to opponent with highest health. 3 3
Rockblight+ Rockblight+ Deal damage to Rock monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Sacrifice Sacrifice Sacrifice 30% health and deal 160% of this health in damage to 3 enemies with highest health. 5 5
Sacrifice+ Sacrifice+ Sacrifice 30% health and deal 180% of this health in damage to 3 enemies with highest health. 5 5
Smash+ Smash+ Deal damage equal to 400% attack to the 2 enemies with the highest Health. Any (element) monsters struck will be stunned for 2 turns. 3 3
Snipe Snipe Deal (element) damage equal to 500% attack to opponent with highest health. 3 3
Snipe+ Snipe+ Deal (element) damage equal to 550% attack to opponent with highest health. 3 3
Swap+ Swap+ Change all heart gems to (element) gems. 3 4
Team Regen+ Team Regen+ Heal 5 monsters for 150% of recovery per turn for 3 turns. 2 3
Toxic Toxic Deal damage equal to 300% attack per turn for 3 turns to the enemy with the highest health. Ignores defensive abilities. 2 3
Toxic+ Toxic+ Deal damage equal to 325% attack per turn for 3 turns to the enemy with the highest health. Ignores defensive abilities. 2 3
Vampire Vampire Deal (element) damage equal to 400% attack to the 2 enemies with the highest health and heal for 66% of the damage dealt. 3 3
Vampire+ Vampire+ Deal (element) damage equal to 450% attack to the 2 enemies with the highest health and heal for 66% of the damage dealt. 3 3
Venom Venom Deal damage equal to 200% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Venom+ Venom+ Deal damage equal to 225% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Waterbane+ Waterbane+ Deal leaf damage to water monsters equal to 850% attack to opponent with highest health. 3 3
Waterblight+ Waterblight+ Deal damage to Water monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Windbane+ Windbane+ Deal rock damage to wind monsters equal to 850% attack to opponent with highest health. 3 3
Windblight+ Windblight+ Deal damage to Wind monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Wound Wound Deal damage equal to 200% attack to 5 opponents. Targets will be unable to heal for 2 turns. 2 5
Wound+ Wound+ Deal damage equal to 225% attack to 5 opponents. Targets will be unable to heal for 2 turns. 2 5
Absorb Absorb Absorb 40% of (element) damage for 2 turns. 2 8
Burst Burst Attack all enemies for 50% (element) damage. 2 4
Debuff Debuff Debuff all (element) attacks by 30%. 3 7
Heal Heal Heal for 280% of recovery. 3 7
Invincible Invincible Immune to damage for one turn. 4 16
Kamikaze Kamikaze Sacrifice team health (PvE) or attacker health (PvP) to deal 70% of attacker's health in (element) damage. 4 6
Leech Leech Deal 100% (element) damage and then heal equal to damage dealt. 3 5
Mirror Mirror Reflect 50% of (element) damage back at attacker. 2 5
Poison Poison Deal 150% of monster's recovery in (element) damage per turn for 2 turns. 1 6
Shield Shield Resist 30% of all damage for 2 turns. 2 6
Stun Stun Stun all (element) monsters for 1 turn. 2 8
Surge Surge 200% (element) damage to one target. 2 4
Swap Swap Change all heart gems to (element) gems. 4 4
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