Active list and calculator.

Connect with Facebook
bcrank tips
Need help? Check out the Battle Camp Bible Abilities Guide
64 Actives
Name Description Initial Cooldown Cooldown
Barrier Barrier Increase all monsters health by 20% and reduce (element) damage by 30% for 4 turns. 2 4
Barrier+ Barrier+ Increase all monsters health by 20% and reduce (element) damage by 35% for 4 turns. 2 4
Berserk+ Berserk+ Lose 5% of max Health and deal 180% of lost Health in damage to 5 enemies. 2 2
Big Heal Big Heal Heal lowest health monster for 1400% of recovery of monster with this ability. In PVE, heal the player's health bar. 2 2
Blast Blast 200% (element) damage to all enemies. 2 2
Blast+ Blast+ 225% (element) damage to all enemies. 2 2
Counter Counter Reduce damage from abilities by 30%. Reflect 100% of the damage back at the attacker. Damage cannot exceed 50% of health. Lasts 2 turns and is cast on 2 monsters. 2 2
Counter+ Counter+ Reduce damage from abilities by 35%. Reflect 100% of the damage back at the attacker. Damage cannot exceed 50% of health. Lasts 2 turns and is cast on 2 monsters. 2 2
Crush Crush Deal damage equal to 450% attack to the enemy with the highest Health. Any (element) monsters struck will be stunned for 3 turns. 3 3
Crush+ Crush+ Deal damage equal to 500% attack to the enemy with the highest Health. Any (element) monsters struck will be stunned for 3 turns. 3 3
Deadshot+ Deadshot+ Deal (element) damage equal to 1300% attack to opponent with highest health. Ignores defense. 7 7
Drain+ Drain+ Deal (element) damage equal to 550% attack to the enemy with the highest health and heal for 66% of the damage dealt. 3 3
Element Swap Element Swap Change all (opposing element) gems to (element) gems. 4 4
Element Swap+ Element Swap+ Change all (opposing element) gems to (element) gems. 3 4
Firebane+ Firebane+ Deal water damage to fire monsters equal to 850% attack to opponent with highest health. 3 3
Fireblight+ Fireblight+ Deal damage to Fire monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Flash Heal+ Flash Heal+ Heal lowest health monster for 700% of Recovery. 1 1
Group Heal Group Heal Heal all monsters for 350% of recovery. 3 3
Group Heal+ Group Heal+ Heal all monsters for 400% of recovery. 3 3
Lacerate Lacerate 400% attack to 3 enemies with highest health. Targets will be unable to heal for 4 turns. 2 3
Lacerate+ Lacerate+ 450% attack to 3 enemies with highest health. Targets will be unable to heal for 4 turns. 2 3
Leafbane+ Leafbane+ Deal fire damage to leaf monsters equal to 850% attack to opponent with highest health. 3 3
Leafblight+ Leafblight+ Deal damage to Leaf monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Miasma+ Miasma+ Deal damage equal to 150% attack per turn for 3 turns to the all enemies. Ignores defensive abilities. 2 3
Phoenix+ Phoenix+ Heal all monsters for 1300% of recovery. 7 7
Pound Pound Deal damage equal to 200% attack to all enemies. Any (element) monsters struck will be stunned for 1 turn. 3 3
Pound+ Pound+ Deal damage equal to 225% attack to all enemies. Any (element) monsters struck will be stunned for 1 turn. 3 3
Quick Strike+ Quick Strike+ Deal (element) damage equal to 225% attack to opponent with highest health. Ignores defense. 1 1
Regen Regen Heal 3 monsters for 200% of recovery per turn for 3 turns. 1 3
Regen+ Regen+ Heal 3 monsters for 225% of recovery per turn for 3 turns. 1 3
Rockbane+ Rockbane+ Deal wind damage to rock monsters equal to 850% attack to opponent with highest health. 3 3
Rockblight+ Rockblight+ Deal damage to Rock monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Sacrifice Sacrifice Sacrifice 30% health and deal 160% of this health in damage to 3 enemies with highest health. 5 5
Sacrifice+ Sacrifice+ Sacrifice 30% health and deal 180% of this health in damage to 3 enemies with highest health. 5 5
Smash+ Smash+ Deal damage equal to 400% attack to the 2 enemies with the highest Health. Any (element) monsters struck will be stunned for 2 turns. 3 3
Snipe Snipe Deal (element) damage equal to 500% attack to opponent with highest health. 3 3
Snipe+ Snipe+ Deal (element) damage equal to 550% attack to opponent with highest health. 3 3
Swap+ Swap+ Change all heart gems to (element) gems. 3 4
Team Regen+ Team Regen+ Heal 5 monsters for 150% of recovery per turn for 3 turns. 2 3
Toxic Toxic Deal damage equal to 300% attack per turn for 3 turns to the enemy with the highest health. Ignores defensive abilities. 2 3
Toxic+ Toxic+ Deal damage equal to 325% attack per turn for 3 turns to the enemy with the highest health. Ignores defensive abilities. 2 3
Vampire Vampire Deal (element) damage equal to 400% attack to the 2 enemies with the highest health and heal for 66% of the damage dealt. 3 3
Vampire+ Vampire+ Deal (element) damage equal to 450% attack to the 2 enemies with the highest health and heal for 66% of the damage dealt. 3 3
Venom Venom Deal damage equal to 200% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Venom+ Venom+ Deal damage equal to 225% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Waterbane+ Waterbane+ Deal leaf damage to water monsters equal to 850% attack to opponent with highest health. 3 3
Waterblight+ Waterblight+ Deal damage to Water monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Windbane+ Windbane+ Deal rock damage to wind monsters equal to 850% attack to opponent with highest health. 3 3
Windblight+ Windblight+ Deal damage to Wind monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. 2 3
Wound Wound Deal damage equal to 200% attack to 5 opponents. Targets will be unable to heal for 2 turns. 2 5
Wound+ Wound+ Deal damage equal to 225% attack to 5 opponents. Targets will be unable to heal for 2 turns. 2 5
Absorb Absorb Absorb 40% of (element) damage for 2 turns. 2 8
Burst Burst Attack all enemies for 50% (element) damage. 2 4
Debuff Debuff Debuff all (element) attacks by 30%. 3 7
Heal Heal Heal for 280% of recovery. 3 7
Invincible Invincible Immune to damage for one turn. 4 16
Kamikaze Kamikaze Sacrifice team health (PvE) or attacker health (PvP) to deal 70% of attacker's health in (element) damage. 4 6
Leech Leech Deal 100% (element) damage and then heal equal to damage dealt. 3 5
Mirror Mirror Reflect 50% of (element) damage back at attacker. 2 5
Poison Poison Deal 150% of monster's recovery in (element) damage per turn for 2 turns. 1 6
Shield Shield Resist 30% of all damage for 2 turns. 2 6
Stun Stun Stun all (element) monsters for 1 turn. 2 8
Surge Surge 200% (element) damage to one target. 2 4
Swap Swap Change all heart gems to (element) gems. 4 4
scroll to top