Active list and calculator.
65 Actives
Name | Description | Initial Cooldown | Cooldown |
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Increase all monsters health by 20% and reduce (element) damage by 35% for 4 turns. | 2 | 4 |
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Lose 5% of max Health and deal 180% of lost Health in damage to 5 enemies. | 2 | 2 |
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225% (element) damage to all enemies. | 2 | 2 |
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Reduce damage from abilities by 35%. Reflect 100% of the damage back at the attacker. Damage cannot exceed 50% of health. Lasts 2 turns and is cast on 2 monsters. | 2 | 2 |
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Deal damage equal to 500% attack to the enemy with the highest Health. Any (element) monsters struck will be stunned for 3 turns. | 3 | 3 |
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Deal (element) damage equal to 1300% attack to opponent with highest health. Ignores defense. | 7 | 7 |
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Deal (element) damage equal to 550% attack to the enemy with the highest health and heal for 66% of the damage dealt. | 3 | 3 |
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Change all (opposing element) gems to (element) gems. | 3 | 4 |
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Deal water damage to fire monsters equal to 850% attack to opponent with highest health. | 3 | 3 |
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Deal damage to Fire monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. | 2 | 3 |
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Heal lowest health monster for 700% of Recovery. | 1 | 1 |
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Heal all monsters for 400% of recovery. | 3 | 3 |
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450% attack to 3 enemies with highest health. Targets will be unable to heal for 4 turns. | 2 | 3 |
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Deal fire damage to leaf monsters equal to 850% attack to opponent with highest health. | 3 | 3 |
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Deal damage to Leaf monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. | 2 | 3 |
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Deal damage equal to 150% attack per turn for 3 turns to the all enemies. Ignores defensive abilities. | 2 | 3 |
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Heal all monsters for 1300% of recovery. | 7 | 7 |
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Deal damage equal to 225% attack to all enemies. Any (element) monsters struck will be stunned for 1 turn. | 3 | 3 |
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Deal (element) damage equal to 225% attack to opponent with highest health. Ignores defense. | 1 | 1 |
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Heal 3 monsters for 225% of recovery per turn for 3 turns. | 1 | 3 |
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Deal wind damage to rock monsters equal to 850% attack to opponent with highest health. | 3 | 3 |
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Deal damage to Rock monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. | 2 | 3 |
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Sacrifice 30% health and deal 180% of this health in damage to 3 enemies with highest health. | 5 | 5 |
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Deal damage equal to 400% attack to the 2 enemies with the highest Health. Any (element) monsters struck will be stunned for 2 turns. | 3 | 3 |
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Deal (element) damage equal to 550% attack to opponent with highest health. | 3 | 3 |
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Change all heart gems to (element) gems. | 3 | 4 |
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Heal 5 monsters for 150% of recovery per turn for 3 turns. | 2 | 3 |
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Deal damage equal to 325% attack per turn for 3 turns to the enemy with the highest health. Ignores defensive abilities. | 2 | 3 |
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Deal (element) damage equal to 450% attack to the 2 enemies with the highest health and heal for 66% of the damage dealt. | 3 | 3 |
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Deal damage equal to 225% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. | 2 | 3 |
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Deal leaf damage to water monsters equal to 850% attack to opponent with highest health. | 3 | 3 |
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Deal damage to Water monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. | 2 | 3 |
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Deal rock damage to wind monsters equal to 850% attack to opponent with highest health. | 3 | 3 |
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Deal damage to Wind monsters equal to 325% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. | 2 | 3 |
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Deal damage equal to 225% attack to 5 opponents. Targets will be unable to heal for 2 turns. | 2 | 5 |
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Increase all monsters health by 20% and reduce (element) damage by 30% for 4 turns. | 2 | 4 |
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Heal lowest health monster for 1400% of recovery of monster with this ability. In PVE, heal the player's health bar. | 2 | 2 |
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200% (element) damage to all enemies. | 2 | 2 |
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Reduce damage from abilities by 30%. Reflect 100% of the damage back at the attacker. Damage cannot exceed 50% of health. Lasts 2 turns and is cast on 2 monsters. | 2 | 2 |
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Deal damage equal to 450% attack to the enemy with the highest Health. Any (element) monsters struck will be stunned for 3 turns. | 3 | 3 |
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Change all (opposing element) gems to (element) gems. | 4 | 4 |
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Heal all monsters for 350% of recovery. | 3 | 3 |
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400% attack to 3 enemies with highest health. Targets will be unable to heal for 4 turns. | 2 | 3 |
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Deal damage equal to 200% attack to all enemies. Any (element) monsters struck will be stunned for 1 turn. | 3 | 3 |
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Heal 3 monsters for 200% of recovery per turn for 3 turns. | 1 | 3 |
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Sacrifice 30% health and deal 160% of this health in damage to 3 enemies with highest health. | 5 | 5 |
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Deal (element) damage equal to 500% attack to opponent with highest health. | 3 | 3 |
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Change all heart gems to (element) gems. | 4 | 4 |
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Deal damage equal to 300% attack per turn for 3 turns to the enemy with the highest health. Ignores defensive abilities. | 2 | 3 |
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Deal (element) damage equal to 400% attack to the 2 enemies with the highest health and heal for 66% of the damage dealt. | 3 | 3 |
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Deal damage equal to 200% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities. | 2 | 3 |
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Deal damage equal to 200% attack to 5 opponents. Targets will be unable to heal for 2 turns. | 2 | 5 |
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Absorb 40% of (element) damage for 2 turns. | 2 | 8 |
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Attack all enemies for 50% (element) damage. | 2 | 4 |
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Debuff all (element) attacks by 30%. | 3 | 7 |
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Heal for 280% of recovery. | 3 | 7 |
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Immune to damage for one turn. | 4 | 16 |
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Sacrifice team health (PvE) or attacker health (PvP) to deal 70% of attacker's health in (element) damage. | 4 | 6 |
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Deal 100% (element) damage and then heal equal to damage dealt. | 3 | 5 |
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Reflect 50% of (element) damage back at attacker. | 2 | 5 |
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Deal 150% of monster's recovery in (element) damage per turn for 2 turns. | 1 | 6 |
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Resist 30% of all damage for 2 turns. | 2 | 6 |
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Stun all (element) monsters for 1 turn. | 2 | 8 |
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200% (element) damage to one target. | 2 | 4 |
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Change all heart gems to (element) gems. | 4 | 4 |